Change Log
1st of December 2022
[Weapons]
- M1903 (Scoped) adjusted reserve ammo from 10 to 15
- Reverted changes to shotguns
- PPS-43 increased damage
[Maps]
NLF Outpst
- Fixed Navmesh
Siege of Hue
- Fixed Navmesh
Change Log
30th of December 2022
[Client]
- Fixed Commander localization not being shown correctly on certain languages
- Fixed voice chat not working on 64-bit
- Possibly fixed VPK corruption error
- Fixed wrong server displayed in server browser server info panel
- Fixed js error in server browser when closing server info panel using ESC key
- Playmenu now attempts to find server with people and not too high ping
[Weapons]
- HDM pistol now has 10 bullets
- Carl Gustav M/45 slightly nerfed
[Maps]
- Recompiled all maps to fix black APC caused by model update
Siege of Hue
- Added support for Conquest game mode
NLF Outpost
- Fixed Navmesh (bots stuck in house)
Battle of Saigon
- Fixed map exploits
- Updated map visually
[Misc]
- Added 32-bit/64-bit suffix to the window title
Change Log
25th of December 2022
[Game]
- Added new sway system for weapons
- Fixed loosing all experience warning appeared when player is in intermission
- Gas mask is no longer auto switched to after throwing grenades/running out of ammo
- Infinite reserve ammo is now enabled in Gun Game. Reloading is still necessary
- Removed Kar98k from Gun Game rotation, and added scoped variant of CAR15 and StG-44 into rotation
- Fixed rocket launchers not being removed in Gun Game after advancing weapons
- Fixed health regenerating while burning
[Server]
- If voters are less than 5 then everyone have to vote in order it to pass
- Restrictions are reverted at the beginning of next match
[Client]
- Fixed selecting different team multiple times in loadout selection didnt update player model
- Rank data is now sent to Steam Leaderboards
- Server browser can now show bots separately
- Deathmatch is not ticked now by default in workshop menu if map doesnt have deathmatch spawns
- Fixed player count in server browser was incorrect if there were bots on server
- Added experimental 64-bit Windows client/server/tools
- Changed default voice codec from Celt to Speex (for 64-bit support)
- Infinity symbol is now displayed instead of ammo counter when infinite ammo is enabled
- Fixed certain hats floating in mid air when player died
- Fixed missing localization for getting kicked from session
[Misc]
- Fixed js error in server browser after pressing refresh multiple times
- Fixed sometimes classes without free slots were not greyed out in loadout selection
- Fixed server count was resetting to 0 after switching tabs
[Customization]
- Corrected ERDL Highland camo
- Added ERDL Lowland camo
- Corrected Tiger Stripe camo
[Weapons]
- Corrected AK-47, Type 56-1 and TUL-1 models
- Reduced shake scale on all equipment by 30-50%
- HDM pistol now has 10 bullets in magazine and deals less damage
- PPS-43 fixed wrong world model position, updated world model texture and sounds
- Carl Gustav M/45 updated world models texture and sounds
- M870 increased spread slightly and decreased damage slightly
- Fusil Robust increased spread slightly and decreased damage slightly
[Maps]
Siege of Hue
- Adjusted minimap to latest changes
- Please note: Navmesh was not latest changes
NLF Camp
- Increased spawn area to avoid spawn killing
- Added extra cars near to spawns for additional cover
- Adjusted minimap to latest changes
- Please note: Navmesh was not latest changes
[Tools]
- Hammer++: Fixed vertex editing displacements reverting them to power of 4
- Hammer++: Fixed crash if box selecting and pressing escape in vertex edit
Change Log
25th of December 2022
[Game]
- Fixed issue with AMD cards crashing
[Client]
- Possibly fixed Linux version of the game not working (needs testing)
- Fixed chat panel was loosing focus when end of match screen appears
- Workshop: fixed extra cases when people could put map file to a wrong folder
- Workshop: fixed players could not update their items
[Misc]
- Servers with people appear on top of server list
- Fixed missing balance teams line in vietnam_english.txt
Change Log
21st of December 2022
[Game]
- Fixed teammate damage in elevators on Embassy
- Fixed wrong voicelines being used for Chicom grenade/smoke
- Fixed M2 Carbine missing in DM gungame
- Fixed typo in sv_voice_proximity_enemy ConVar name
- Disabled ability to runboost
- Disabled bayonet charge attack temporarily
- Removed long bayonets from Gun Game
- Weapon recoil parameters on client are now received from the server, rather than taken from weapon scripts directly
[Client]
- Added sprint toggle option to settings
- Sprint toggle will untoggle if forward button (W) is released
- Limited viewmodel_fov between 30 and 120
- Fixed Civilian camo arms not being colored in viewmodel
- Fixed wrong flashlight position in thirdperson
- Fixed missing models for breakable gibs
- Fixed wrong slot bindings in settings and added binding for Misc items (slot 7)
- Fixed loadout menu not appearing if team was switched mid-round
- Fixed 'OK' not being localized for some popups
- Re-enabled texture streaming by default, now that crashes should be fixed
- Removed unused XP text/commendations from player info on scoreboard
- Reverted medic/ammo kits disappearing from loadout when empty
- Fixed HUD action progress was popping up for a split second after joining map
- Fixed burning effect when dying from grenade
- Fixed Commander and Radio voice lines showing up in chat box
[Server]
- Fixed server crash in deathmatch if map doesnt have info_deathmatch_spawn points
- Friendly team members do not explode mine in team gamemodes
- Fixed friendly players could be pushed to death in embassy elevator
[Materialsystem]
- Texture streaming should not crash the game now
- Fixed index/vertex buffer sizes were inconsistent between linux and windows
[Misc]
- Fixed add server by IP text entry was not visible in server browser
- Scoreboard, player is now able to open players steam profile
- Voting box is now displayed next right to minimap to fix overlapping issues
[Weapons]
- Added Carl Gustav M/45 Sub-machine gun
- Added PPS-43 Sub-machine gun
- Fixed M1905 and Type 30 Bayonets were mountable on picked up weapons
[Maps]
Siege of Hue
- Increased size of spawn areas to prevent spawn killing
- Added more deathmatch spawns
- Fixed map exploits
Port of Qui Nhon
- Fixed map exploits
Training Camp
- Added new weapons
- Fixed some weapons had wrong axis
- Fixed missing weapon Fusil Robust (Double barrel shotgun)
Change Log
19th of December 2022
[Game]
- Revolvers use hammer back (Double) fire mode by default now
- Enabled foley sounds for looped reload
- Removed "Choose next map" voting option
[Server]
- Random spawns turn off at game end
[Client]
- Fixed crash on map change due to sky textures
- Possibly fixed client crash due to burning ragdolls
- Possibly fixed client crash when throwing grenade - host error CL_CopyExistingEntity shoud not happen anymore
- Workshop addons now use their own vpk set (not available for use yet), non-vpk content addons should work again (Vpk support will be added later)
- Fixed whole game was uploading to workshop if someone wanted to upload map from maps folder
[Misc]
- Fixed serverbrowser password prompt was invisible
- Fixed playmenu "Connect" button didnt work
Change Log
17th of December 2022
[Game]
- Added linux version
- Gunner and Medic classes are now unrestricted
- Auto-balancing now happens every minute after someone join or left the team
- Changed default vote percentage to 60
- Fixed missing language strings in vote menu
- Added ability to change map to vote menu
[Client]
- Fixed issues when people who installed workshop addons with VPKs in them could not join any server
- Workshop menu fixes - item will be autodeleted if uploading gets stuck at some point
- Fixed community made maps were not visible in play menu
- Fixed fullscreen-related options were remained inactive in fullscreen mode
[Misc]
- Removed left over icon from vote menu and scoreboard
- Added fps limiter to video settings menu (vietnam_english.txt was updated)
- Made sure that bot voting always enabled
- Adjusted hud score counters to prevent clipping inside flag icons
[Maps]
- Fixed U.S. Embassy players could jump down
- Fixed Siege of Hue players could stack and leave map
- Fixed USMC Camp displacement seam
Change Log
17th of December 2022
[Game]
- Added linux version
- Gunner and Medic classes are now unrestricted
- Auto-balancing now happens every minute after someone join or left the team
- Changed default vote percentage to 60
- Fixed missing language strings in vote menu
- Added ability to change map to vote menu
[Client]
- Fixed issues when people who installed workshop addons with VPKs in them could not join any server
- Workshop menu fixes - item will be autodeleted if uploading gets stuck at some point
- Fixed community made maps were not visible in play menu
- Fixed fullscreen-related options were remained inactive in fullscreen mode
[Misc]
- Removed left over icon from vote menu and scoreboard
- Added fps limiter to video settings menu (vietnam_english.txt was updated)
- Made sure that bot voting always enabled
- Adjusted hud score counters to prevent clipping inside flag icons
[Maps]
- Fixed U.S. Embassy players could jump down
- Fixed Siege of Hue players could stack and leave map
- Fixed USMC Camp displacement seam
Change Log
16th of December 2022
[Game]
- Removed player limit on Assault class
- Fixed maps that don't support certain gamemodes appearing in the end of match voting screen
- Fixed being able to join servers with full player slots
- Fixed server crash when player slots were full
- Fixed doors going sentient when set on fire
[Server]
- Fixed some vote options could not be activated 75% of people needs to vote to succeed instead of 100%
- Fixed bug when wrong map was selected in end of match screen when someone voted for
Random, but did not win the vote - Fixed issue in conquest when tickets could drain shortly after warmup end
[Client]
- Fixed incorrect playercount sorting in server browser
- Possibly fixed issue when opening scoreboard crashes the game
- Disabled texture streaming by default until the crashes on certain GPUs are resolved
- Fixed map-placed ammoboxes/healthboxes showing a marker on the HUD
- Fixed Quit button on end of match screen quitting the game instead of disconnecting
[Misc]
- Adjusted chat size to prevent cutting off letters
- Also adjusted voice icon position